Webinars Observability Migrations Kubernetes

Modernizing a 20-year-old codebase with observability


Summary:


Hear how CCP Games launched new features enabled by the Quasar technology stack without affecting the player experience.

Nick Herring, CCP’s Technical Director of Infrastructure, and Liz Fong-Jones, Honeycomb’s Principal Developer Advocate, have a conversation about CCP’s efforts to modernize the stack of EVE Online, and move at the speed of cloud, rather than of mainframe.

Topics include:
- Migrating from bare metal to containers in Kubernetes
- Launching a brand-new technology stack, Quasar, without any noticeable impact to players
- Managing cultural changes across engineering teams

ABOUT CCP GAMES
CCP Games, an innovator with the mission to “create virtual worlds more meaningful than real life”, develops and publishes EVE Online, a space-based, persistent world massively multiplayer online role-playing game (MMORPG). The game contains a total of 7,800+ star systems that can be visited by players, and is renowned for its scale and complexity with regards to player interactions.